Skip to content How to play GRIDS
- Each number is a run of filled squares in that row or column. A clue of 3 means three filled squares in a row. A clue of 2 1 means a run of two, then at least one empty square, then a run of one. A 0 means the line is empty.
- Worked example on a row of 5: the clue 2 1 can only be filled three ways, which are filled-filled-empty-filled-empty, filled-filled-empty-empty-filled, and empty-filled-filled-empty-filled. The second square is filled in all three, so you can fill it now.
- Tap a square to fill it. Tap again to clear it. Switch to Cross mode, or press and hold a square, to mark it with an X when you know it is empty. X marks are only notes for you.
- Drag your finger across a row or column to fill or cross many squares at once. Undo takes back your last move.
- A clue turns grey when its row or column matches the numbers. This does not mean the squares are in the right place, only that the counts fit.
- The puzzle is done when the filled squares match the hidden picture exactly. Then the picture develops in colour and tells you what you drew.
- On a keyboard, move with the arrow keys, press Space to fill, X to cross, and Z to undo.
Tips
- Start with the biggest numbers. In a row of 10, a clue of 7 always fills the middle 4 squares, whichever way it slides.
- Look for rows and columns where the clues plus the gaps add up to the full length. Those have only one way to be filled.
- Fill what you are sure of, then cross out squares that cannot be filled. Crosses help you see where the runs are stuck.
- Work back and forth. A newly filled square in a column often settles a square in a row.
- Edges are useful. If the first square of a line is filled, the first run must start there, so you know where it ends.
- Use a hint only when you are stuck. Each hint costs a star. Checking more than twice also costs a star.
Play today's GRIDS